本文告诉大家如何在 WPF 在用户插拔 USB 收到消息

首先需要在一个窗口重写OnSourceInitialized,在这里可以拿到窗口的指针

        protected override void OnSourceInitialized(EventArgs e)
        {
            base.OnSourceInitialized(e);

            var hwndSource = PresentationSource.FromVisual(this) as HwndSource;
            hwndSource?.AddHook(new HwndSourceHook(WndProc));
        }

在 USB 插拔可以收到 DEVICECHANGE 消息

        private IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wparam, IntPtr lparam, ref bool handled)
        {
            if (msg == (int) WM.DEVICECHANGE)
            {
                Debug.WriteLine(DateTime.Now.ToString() + " " + "设备发生插拔\r\n");
            }
            return IntPtr.Zero;
        }

这里的 WM.DEVICECHANGE 就是 537 ,关于其他的消息请看win 消息

如果需要获得更多的 USB 信息就建议安装 WpfUsbMonitor 通过这个可以简单知道 USB 是否插入

使用这个的方法很简单,请看下面代码

        public MainWindow()
        {
            InitializeComponent();

            var usbMonitor = new UsbMonitor(this);
            usbMonitor.UsbUpdate += UsbMonitor_UsbUpdate;
        }

        private void UsbMonitor_UsbUpdate(object sender, UsbEventArgs e)
        {
           Debug.WriteLine($@"
USB    { e.Action.ToString()}
USB 名 {e.Name}
USB 类别{e.Class}
USB GUID{e.ClassGuid}");
        }

如果不想安装库,只是需要知道是插入还是拔出,可以使用 WMI 的方法,需要安装 System.Management 更多关于这方面请看 WPF 读取硬件序列号

       public MainWindow()
        {
            InitializeComponent();

            ManagementEventWatcher watcher = new ManagementEventWatcher();
            WqlEventQuery query = new WqlEventQuery("SELECT * FROM Win32_VolumeChangeEvent WHERE EventType = 2 or EventType = 3");

            watcher.EventArrived += (s, e) =>
            {
                string driveName = e.NewEvent.Properties["DriveName"].Value.ToString();
                EventType eventType = (EventType) (Convert.ToInt16(e.NewEvent.Properties["EventType"].Value));

                string eventName = Enum.GetName(typeof(EventType), eventType);

                Console.WriteLine("{0}: {1} {2}", DateTime.Now, driveName, eventName);
            };

            watcher.Query = query;
            watcher.Start();
        }

        public enum EventType
        {
            Inserted = 2,
            Removed = 3
        }

如果需要知道是哪个设备进行插拔,可以使用下面方法

     public MainWindow()
        {
            InitializeComponent();

            WqlEventQuery insertQuery = new WqlEventQuery("SELECT * FROM __InstanceCreationEvent WITHIN 2 WHERE TargetInstance ISA 'Win32_USBHub'");

            ManagementEventWatcher insertWatcher = new ManagementEventWatcher(insertQuery);
            insertWatcher.EventArrived += (s, e) =>
            {
                Console.WriteLine("插入设备");

                var instance = (ManagementBaseObject) e.NewEvent["TargetInstance"];
                var description = instance.Properties["Description"];

                Console.WriteLine(description.Name + " = " + description.Value);

                var deviceId = instance.Properties["DeviceID"];
                Console.WriteLine(deviceId.Name + " = " + deviceId.Value);
            
            };
            insertWatcher.Start();

            WqlEventQuery removeQuery = new WqlEventQuery("SELECT * FROM __InstanceDeletionEvent WITHIN 2 WHERE TargetInstance ISA 'Win32_USBHub'");
            ManagementEventWatcher removeWatcher = new ManagementEventWatcher(removeQuery);
            removeWatcher.EventArrived += (s, e) =>
            {
                Console.WriteLine("移除设备");

                var instance = (ManagementBaseObject) e.NewEvent["TargetInstance"];
                var description = instance.Properties["Description"];

                Console.WriteLine(description.Name + " = " + description.Value);

                var deviceId = instance.Properties["DeviceID"];
                Console.WriteLine(deviceId.Name + " = " + deviceId.Value);
            };
            removeWatcher.Start();
        }

本文会经常更新,请阅读原文: https://lindexi.gitee.io/lindexi/post/WPF-%E5%88%A4%E6%96%ADUSB%E6%8F%92%E6%8B%94.html ,以避免陈旧错误知识的误导,同时有更好的阅读体验。

知识共享许可协议 本作品采用 知识共享署名-非商业性使用-相同方式共享 4.0 国际许可协议 进行许可。欢迎转载、使用、重新发布,但务必保留文章署名林德熙(包含链接: https://lindexi.gitee.io ),不得用于商业目的,基于本文修改后的作品务必以相同的许可发布。如有任何疑问,请 与我联系